Chestmaws

Chest Maws, are the most common type of enemy that appears in both Dementium: The Ward, and Dementium II. Their physical appearance varies between both games, but the defining shared factor is their nail-pierced eye sockets, stitched mouth, and the gaping maw in the center of their torso which their namesake is derived from. In The Ward, they have a fairly humanoid design, as well as a sickly green Poison variant, and in Dementium II, their designed was altered to include more mechanical-like prosthetics and appendages.

Strategy
In both games, the Chest Maws are a slow, zombie like enemy that will home in on the player once detected, and will attack the player once they are close enough. In The Ward, standard Chest Maws can attack one of three ways; either by punching the player, or a biting attack. Poison Chest Maws have an additional ranged attack in which they spew a fountain of poison from their hearts In Dementium II, they have a single attack that requires a windup, which gives the player time to either retaliate, or move out of the way.

Despite their zombie-like appearances, attacking the head of a Chest Maw will deal normal damage to the monster, with no added benefit (Although the head will be removed from the model in The Ward). Their true weak spot is the heart that lies in the center of their maws. Attacking this heart directly can only be done with a ranged weapon, and will always result in a one-hit kill. The heart can be destroyed from the front with a well timed shot in between the maw, or directly from the back of the monster, directly through the spine.